This is a school project based on the game "A Plague Tale : innocence"
The goal was to create a level based on an User Story, with a part most stealthy, some puzzle and an escape.
I really enjoyed trying to make a level from A Plague Tale. Had some troubles because I was really influenced by the game and his level design, but I managed to create my own.
Here is the User Story that I've completed before doing the level (FR only)